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Answer by zombience

you can use the isVisible property of any renderer to check whether it is in view of the camera. http://docs.unity3d.com/Documentation/ScriptReference/Renderer-isVisible. StatueScript statue; if...

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Answer by gogu23

Hallo :) Well you can make an Emtygameobject and add a square Collider to it .. its and invisible collider. And then you can make a script with IF statements like function OnTriggerEnter (other :...

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